![]() ![]() ![]() Summer, Fall, Winter, Spring.- Cycle Weather.Cheats- Toggle FPS (Display and Frames Per Second counter at the bottom of your screen).- Heal (Heal yourself).- Give Money (Give yourself unlimited money. Asylum (Ouside), Blue Skies Industrial Part (Trailer Part), Bullworth Town (Outside), Carnival (Outside), New Coventry (Outside), Old Bullworth Gardens (Park), Old Bullworth Vale (Town), High Striker (Carnival Games), etc, etc.Interrupt time-space continuum- Ability to Change Time.- Ability to Change Season. Art, Biology, Gym, Geography, Math, English, Chemistry, Music, Photography, Shop.- Ability to play any Minigames such as Arcade, Mowing House 1/2/3, Mowing Part 1/2/3, Paper Route Intro, Paper Route, Keep Ups, Penalty Shots, Bike Store & Tattoos.- Teleport to any location in-game. From Chapter 1 to Chapter 6.- Ability to jump to any Classes in-game. I just think it's in there because someone with pull wanted a game-wide levelling system shoved in somewhere, and all it does is introduce a fairly pointless chore to access arbitrary parts of content that have no reason to not just be free.Hack Features:- Enabled Dev MenuJump to (will lose current progress)- Ability to jump to any Mission in-game. You could kind of make a case for chosen destroyers or that one-city trait, but even then it'd be weak.Īlternately, fully cosmetic progression as part of an evolving race, taken into the breach again and again by the same godir would work, but your race and leader customizations are locked on race creation(you can edit every time you start but it doesn't save), which destroys that sense of progress. A different starting combat spell just doesn't count. ![]() I'm down for progression when it's necessary, usually when there are advanced concepts that really should be held back OR just a lot to take in at once: Darkest Dungeon 2 holding most hero options back for unlocks is a good recent example. ![]()
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